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Thread Statistics | Show CCP posts - 36 post(s) |
Caius Severus
Galaxy Punks Aeternus.
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Posted - 2009.11.07 17:36:00 -
[1]
The quality of argument in this thread is awful.
If you disagree with something, say why. Not "My personal style of play will change, therefore it is crap", or "Nerf someone else's play style, not mine". Neither of these are valid reasons.
Be constructive, or you might as well not post.
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Caius Severus
Galaxy Punks Aeternus.
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Posted - 2009.11.07 17:50:00 -
[2]
Originally by: Tommy Blue You, sir, have not seen many of the posts stating why. Most of the other posts are agreeing. The more people spam this with agreeing that the system is fail, the higher chance we have of getting it to change.
I have just read this thread from the beginning, and most of it is just rabble. There are some constructive posts, but most are just noise and teeth gnashing.
Spamming with whines won't change anyone's mind. Posting with well reasoned and thought out arguments will.
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Caius Severus
Galaxy Punks Aeternus.
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Posted - 2009.11.07 18:04:00 -
[3]
Originally by: Vadinho -a water molecule consists of two hydrogen atoms and one oxygen atom
-the earth orbits around the sun and the moon orbits around the earth
-holding sov in nullsec will give you the privilege of paying monthly fees and risking life and limb to make less money than can be made for free in total safety in empire
what do these three points have in common? theyre facts, not arguments
My complaint is with the way people are putting their opinion. Whether it is for or against these proposals, pages of rabble rabble make my eyes bleed.
Also, as I said in my previous post, just because you don't happen to agree with something doesn't make it fact. This whole debate exposes some interesting viewpoints with regard to what people are expecting from the game.
One would have thought that those who choose to live in 0.0 do so because it offers something more than just farming isk. If you want to do that, you might as well live in empire and farm missions.
CCP said that they don't want single entities hold vast swathes of space that they never use, just because they can. The only way to realistically do that is to make it cost prohibitive. Seems that these changes do that.
It is amusing how the "adapt or die" argument seems to be acceptable only in one direction. ie when it doesn't apply to those making it.
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